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The gang buys Velma her fantasy, which is to be “”Watson for a day”” to a robotic Sherlock Holmes in a futuristic Londonworld at the Wonderworld amusement park. Although it’s all supposed to be a game, there really is a crime to be solved.
An alien ship kidnaps Scooby, Scrappy and Shaggy who are camping out at a construction site. It’s up…